Call of Champions – SpaceTime Studios
Company: SpaceTime Studios
Job Title: Game Designer
Editor/Engine: Proprietary Editor/Engine
Other Tools/Languages: Perl
Start/End Dates: December 2014 – September 2015
- Designed playable MOBA characters, implemented abilities and AI functionality.
- Participated in numerous live events, coached players on game play.
- Documented game play, wrote tutorials, guides and character backstories.
- Created parsing scripts that pulled data from the proprietary tools.
A gameplay video showing a few champions and a 5 minute BOT match.
|Champion Spotlight: Jack
Gives a bit of background for the support role champion named Jack.
|Champion Spotlight: Shard
Gives a bit of background for the assassin role champion named Shard.
|Champion Spotlight: Eloia
Gives a bit of background for the assassin role champion named Eloia.